[settings]
Objectivescount = 19
ObjectivesActorCount = 6
my_ObjectiveVehiclesDestroy = 0
Objectives[0]Type = StartPoint
Objectives[0]Text = [Go to startpoint] Two gangs are at war over a drug deal gone wrong go downstairs into the Train Subway
Objectives[0]Positionx = -245.3866
Objectives[0]Positiony = -338.6526
Objectives[0]Positionz = 29.97742
my_vecs[0]PrimaryColor = MetallicBlack
my_vecs[0]SecondaryColor = MetallicBlack
my_Objective_pedsModel[0]Type = 
my_Objectivepeds_Task[0]Type = 0
Objectives[0]Weapon = 
Objectives[0]Heading = 25.5
Objectives[0]my_destinationPosx = -245.3866
Objectives[0]my_destinationPosy = -338.6526
Objectives[0]my_destinationPosz = 29.97742
Objectives[0]my_objective_has_destinationPos = False
Objectives[0]my_Objectiveped_Has_Pickup = False
Objectives[0]my_Objectiveped_Pickup_Type = 
Objectives[0]my_Objectiveped_kill_all_actors = False
Objectives[0]my_Objectiveped_Pickup_Text = 
Objectives[0]ObjectiveWantedLevel = No Change
Objectives[1]Type = Actor
Objectives[1]Text = 
Objectives[1]Positionx = -267.3437
Objectives[1]Positiony = -300.8863
Objectives[1]Positionz = 19.853
my_vecs[1]PrimaryColor = MetallicBlack
my_vecs[1]SecondaryColor = MetallicBlack
my_Objective_pedsModel[1]Type = g_m_y_korean_01
my_Objectivepeds_Task[1]Type = 1
Objectives[1]Weapon = Dagger
Objectives[1]Heading = 240
Objectives[1]my_destinationPosx = -267.3437
Objectives[1]my_destinationPosy = -300.8863
Objectives[1]my_destinationPosz = 19.853
Objectives[1]my_objective_has_destinationPos = True
Objectives[1]my_Objectiveped_Has_Pickup = False
Objectives[1]my_Objectiveped_Pickup_Type = p_inhaler_01_s
Objectives[1]my_Objectiveped_kill_all_actors = True
Objectives[1]my_Objectiveped_Pickup_Text = 
Objectives[1]ObjectiveWantedLevel = No Change
Objectives[2]Type = Checkpoint
Objectives[2]Text = [Go to checkpoint] The gang was stopped in the subway smuggling drugs & are trying to escape 
Objectives[2]Positionx = -282.5627
Objectives[2]Positiony = -332.0552
Objectives[2]Positionz = 18.28813
my_vecs[2]PrimaryColor = MetallicBlack
my_vecs[2]SecondaryColor = MetallicBlack
my_Objective_pedsModel[2]Type = 
my_Objectivepeds_Task[2]Type = 0
Objectives[2]Weapon = 
Objectives[2]Heading = 25.5
Objectives[2]my_destinationPosx = -282.5627
Objectives[2]my_destinationPosy = -332.0552
Objectives[2]my_destinationPosz = 18.28813
Objectives[2]my_objective_has_destinationPos = False
Objectives[2]my_Objectiveped_Has_Pickup = False
Objectives[2]my_Objectiveped_Pickup_Type = 
Objectives[2]my_Objectiveped_kill_all_actors = False
Objectives[2]my_Objectiveped_Pickup_Text = 
Objectives[2]ObjectiveWantedLevel = No Change
Objectives[3]Type = Actor
Objectives[3]Text = 
Objectives[3]Positionx = -291.9315
Objectives[3]Positiony = -354.162
Objectives[3]Positionz = 10.0631
my_vecs[3]PrimaryColor = MetallicBlack
my_vecs[3]SecondaryColor = MetallicBlack
my_Objective_pedsModel[3]Type = g_m_y_korlieut_01
my_Objectivepeds_Task[3]Type = 1
Objectives[3]Weapon = Pistol
Objectives[3]Heading = 240
Objectives[3]my_destinationPosx = -291.9315
Objectives[3]my_destinationPosy = -354.162
Objectives[3]my_destinationPosz = 10.0631
Objectives[3]my_objective_has_destinationPos = True
Objectives[3]my_Objectiveped_Has_Pickup = False
Objectives[3]my_Objectiveped_Pickup_Type = p_inhaler_01_s
Objectives[3]my_Objectiveped_kill_all_actors = True
Objectives[3]my_Objectiveped_Pickup_Text = 
Objectives[3]ObjectiveWantedLevel = No Change
Objectives[4]Type = Checkpoint
Objectives[4]Text = Go to the Train platform Police are having trouble handling gang members help them if you can
Objectives[4]Positionx = -290.7414
Objectives[4]Positiony = -341.1461
Objectives[4]Positionz = 10.06309
my_vecs[4]PrimaryColor = MetallicBlack
my_vecs[4]SecondaryColor = MetallicBlack
my_Objective_pedsModel[4]Type = 
my_Objectivepeds_Task[4]Type = 0
Objectives[4]Weapon = 
Objectives[4]Heading = 25.5
Objectives[4]my_destinationPosx = -290.7414
Objectives[4]my_destinationPosy = -341.1461
Objectives[4]my_destinationPosz = 10.06309
Objectives[4]my_objective_has_destinationPos = False
Objectives[4]my_Objectiveped_Has_Pickup = False
Objectives[4]my_Objectiveped_Pickup_Type = 
Objectives[4]my_Objectiveped_kill_all_actors = True
Objectives[4]my_Objectiveped_Pickup_Text = 
Objectives[4]ObjectiveWantedLevel = No Change
Objectives[5]Type = Checkpoint
Objectives[5]Text = [Important] The next checkpoint is the correct side to get on the Train Get on the Train to the next station
Objectives[5]Positionx = -297.5619
Objectives[5]Positiony = -337.7318
Objectives[5]Positionz = 10.0631
my_vecs[5]PrimaryColor = MetallicBlack
my_vecs[5]SecondaryColor = MetallicBlack
my_Objective_pedsModel[5]Type = 
my_Objectivepeds_Task[5]Type = 0
Objectives[5]Weapon = 
Objectives[5]Heading = 25.5
Objectives[5]my_destinationPosx = 276.7632
Objectives[5]my_destinationPosy = -1206.6
Objectives[5]my_destinationPosz = 38.89655
Objectives[5]my_objective_has_destinationPos = False
Objectives[5]my_Objectiveped_Has_Pickup = False
Objectives[5]my_Objectiveped_Pickup_Type = 
Objectives[5]my_Objectiveped_kill_all_actors = False
Objectives[5]my_Objectiveped_Pickup_Text = 
Objectives[5]ObjectiveWantedLevel = No Change
Objectives[6]Type = Checkpoint
Objectives[6]Text = [Go to checkpoint] When you arrive at the next Train station go down the stairs Agent Miss Jones is waiting there
Objectives[6]Positionx = 266.8445
Objectives[6]Positiony = -1211.551
Objectives[6]Positionz = 29.31526
my_vecs[6]PrimaryColor = MetallicBlack
my_vecs[6]SecondaryColor = MetallicBlack
my_Objective_pedsModel[6]Type = 
my_Objectivepeds_Task[6]Type = 0
Objectives[6]Weapon = 
Objectives[6]Heading = 25.5
Objectives[6]my_destinationPosx = 266.8445
Objectives[6]my_destinationPosy = -1211.551
Objectives[6]my_destinationPosz = 29.31526
Objectives[6]my_objective_has_destinationPos = False
Objectives[6]my_Objectiveped_Has_Pickup = False
Objectives[6]my_Objectiveped_Pickup_Type = 
Objectives[6]my_Objectiveped_kill_all_actors = True
Objectives[6]my_Objectiveped_Pickup_Text = 
Objectives[6]ObjectiveWantedLevel = No Change
Objectives[7]Type = GetInVehicle
Objectives[7]Text = Get into the parked blue sports car and wait for your Agents to get in keep a eye out for gang members
Objectives[7]Positionx = 291.4921
Objectives[7]Positiony = -1204.126
Objectives[7]Positionz = 29.02609
my_vecs[7]PrimaryColor = Blue
my_vecs[7]SecondaryColor = Blue
my_Objective_pedsModel[7]Type = 
my_Objectivepeds_Task[7]Type = 0
Objectives[7]Weapon = 
Objectives[7]Heading = 25.5
Objectives[7]my_destinationPosx = 292.8066
Objectives[7]my_destinationPosy = -1203.722
Objectives[7]my_destinationPosz = 29.30937
Objectives[7]my_objective_has_destinationPos = False
Objectives[7]my_Objectiveped_Has_Pickup = False
Objectives[7]my_Objectiveped_Pickup_Type = 
Objectives[7]my_Objectiveped_kill_all_actors = True
Objectives[7]my_Objectiveped_Pickup_Text = 
Objectives[7]ObjectiveWantedLevel = No Change
Objectives[8]Type = Checkpoint
Objectives[8]Text = Gang members shot the Chinese Ambasseder to gain part of a business in the city go give them a visit
Objectives[8]Positionx = 245.7081
Objectives[8]Positiony = 171.0545
Objectives[8]Positionz = 105.0258
my_vecs[8]PrimaryColor = MetallicBlack
my_vecs[8]SecondaryColor = MetallicBlack
my_Objective_pedsModel[8]Type = 
my_Objectivepeds_Task[8]Type = 0
Objectives[8]Weapon = 
Objectives[8]Heading = 25.5
Objectives[8]my_destinationPosx = 241.5975
Objectives[8]my_destinationPosy = 170.8674
Objectives[8]my_destinationPosz = 105.043
Objectives[8]my_objective_has_destinationPos = False
Objectives[8]my_Objectiveped_Has_Pickup = False
Objectives[8]my_Objectiveped_Pickup_Type = 
Objectives[8]my_Objectiveped_kill_all_actors = True
Objectives[8]my_Objectiveped_Pickup_Text = 
Objectives[8]ObjectiveWantedLevel = No Change
Objectives[9]Type = Actor
Objectives[9]Text = 
Objectives[9]Positionx = 291.1145
Objectives[9]Positiony = 200.3269
Objectives[9]Positionz = 103.3726
my_vecs[9]PrimaryColor = MetallicBlack
my_vecs[9]SecondaryColor = MetallicBlack
my_Objective_pedsModel[9]Type = g_m_m_chiboss_01
my_Objectivepeds_Task[9]Type = 1
Objectives[9]Weapon = Pistol
Objectives[9]Heading = 144
Objectives[9]my_destinationPosx = 291.1145
Objectives[9]my_destinationPosy = 200.3269
Objectives[9]my_destinationPosz = 103.3726
Objectives[9]my_objective_has_destinationPos = True
Objectives[9]my_Objectiveped_Has_Pickup = False
Objectives[9]my_Objectiveped_Pickup_Type = p_inhaler_01_s
Objectives[9]my_Objectiveped_kill_all_actors = True
Objectives[9]my_Objectiveped_Pickup_Text = 
Objectives[9]ObjectiveWantedLevel = No Change
Objectives[10]Type = DestroyVehicles
Objectives[10]Text = Destroy the Vehicles the gang has been targeting the Ambassidor he survived and is now under Police protection
Objectives[10]Positionx = 289.9453
Objectives[10]Positiony = 202.6723
Objectives[10]Positionz = 104.3726
my_vecs[10]PrimaryColor = Blue
my_vecs[10]SecondaryColor = Blue
my_Objective_pedsModel[10]Type = 
my_Objectivepeds_Task[10]Type = 1
Objectives[10]Weapon = 
Objectives[10]Heading = 25.5
Objectives[10]my_destinationPosx = 289.9453
Objectives[10]my_destinationPosy = 202.6723
Objectives[10]my_destinationPosz = 104.3726
Objectives[10]my_objective_has_destinationPos = False
Objectives[10]my_Objectiveped_Has_Pickup = False
Objectives[10]my_Objectiveped_Pickup_Type = 
Objectives[10]my_Objectiveped_kill_all_actors = False
Objectives[10]my_Objectiveped_Pickup_Text = 
Objectives[10]ObjectiveWantedLevel = No Change
Objectives[11]Type = Checkpoint
Objectives[11]Text = [Go to checkpoint] A currupt official is recruiting new gang members they are dining at a party 
Objectives[11]Positionx = -126.4355
Objectives[11]Positiony = 391.2435
Objectives[11]Positionz = 112.9633
my_vecs[11]PrimaryColor = MetallicBlack
my_vecs[11]SecondaryColor = MetallicBlack
my_Objective_pedsModel[11]Type = 
my_Objectivepeds_Task[11]Type = 0
Objectives[11]Weapon = 
Objectives[11]Heading = 25.5
Objectives[11]my_destinationPosx = -126.4355
Objectives[11]my_destinationPosy = 391.2435
Objectives[11]my_destinationPosz = 112.9633
Objectives[11]my_objective_has_destinationPos = False
Objectives[11]my_Objectiveped_Has_Pickup = False
Objectives[11]my_Objectiveped_Pickup_Type = 
Objectives[11]my_Objectiveped_kill_all_actors = False
Objectives[11]my_Objectiveped_Pickup_Text = 
Objectives[11]ObjectiveWantedLevel = No Change
Objectives[12]Type = Actor
Objectives[12]Text = 
Objectives[12]Positionx = -107.5511
Objectives[12]Positiony = 368.5435
Objectives[12]Positionz = 112.8808
my_vecs[12]PrimaryColor = MetallicBlack
my_vecs[12]SecondaryColor = MetallicBlack
my_Objective_pedsModel[12]Type = g_m_m_chigoon_02
my_Objectivepeds_Task[12]Type = 1
Objectives[12]Weapon = Pistol
Objectives[12]Heading = 60
Objectives[12]my_destinationPosx = -107.5511
Objectives[12]my_destinationPosy = 368.5435
Objectives[12]my_destinationPosz = 112.8808
Objectives[12]my_objective_has_destinationPos = True
Objectives[12]my_Objectiveped_Has_Pickup = False
Objectives[12]my_Objectiveped_Pickup_Type = p_inhaler_01_s
Objectives[12]my_Objectiveped_kill_all_actors = True
Objectives[12]my_Objectiveped_Pickup_Text = 
Objectives[12]ObjectiveWantedLevel = No Change
Objectives[13]Type = Checkpoint
Objectives[13]Text = [Go to checkpoint] Gang members are about to leave in limozines from another building stop them
Objectives[13]Positionx = -123.75
Objectives[13]Positiony = 348.3262
Objectives[13]Positionz = 112.8803
my_vecs[13]PrimaryColor = MetallicBlack
my_vecs[13]SecondaryColor = MetallicBlack
my_Objective_pedsModel[13]Type = 
my_Objectivepeds_Task[13]Type = 0
Objectives[13]Weapon = 
Objectives[13]Heading = 25.5
Objectives[13]my_destinationPosx = -123.75
Objectives[13]my_destinationPosy = 348.3262
Objectives[13]my_destinationPosz = 112.8803
Objectives[13]my_objective_has_destinationPos = False
Objectives[13]my_Objectiveped_Has_Pickup = False
Objectives[13]my_Objectiveped_Pickup_Type = 
Objectives[13]my_Objectiveped_kill_all_actors = False
Objectives[13]my_Objectiveped_Pickup_Text = 
Objectives[13]ObjectiveWantedLevel = No Change
Objectives[14]Type = Actor
Objectives[14]Text = 
Objectives[14]Positionx = -104.5021
Objectives[14]Positiony = 400.8666
Objectives[14]Positionz = 112.5216
my_vecs[14]PrimaryColor = MetallicBlack
my_vecs[14]SecondaryColor = MetallicBlack
my_Objective_pedsModel[14]Type = g_m_y_korlieut_01
my_Objectivepeds_Task[14]Type = 1
Objectives[14]Weapon = Pistol
Objectives[14]Heading = 462
Objectives[14]my_destinationPosx = -104.5021
Objectives[14]my_destinationPosy = 400.8666
Objectives[14]my_destinationPosz = 112.5216
Objectives[14]my_objective_has_destinationPos = True
Objectives[14]my_Objectiveped_Has_Pickup = False
Objectives[14]my_Objectiveped_Pickup_Type = p_inhaler_01_s
Objectives[14]my_Objectiveped_kill_all_actors = True
Objectives[14]my_Objectiveped_Pickup_Text = 
Objectives[14]ObjectiveWantedLevel = No Change
Objectives[15]Type = DestroyVehicles
Objectives[15]Text = Gang members have been attacking the Embassy destroy the Limozines and cars that are there
Objectives[15]Positionx = -134.6141
Objectives[15]Positiony = 387.1722
Objectives[15]Positionz = 113.1362
my_vecs[15]PrimaryColor = Blue
my_vecs[15]SecondaryColor = Blue
my_Objective_pedsModel[15]Type = 
my_Objectivepeds_Task[15]Type = 1
Objectives[15]Weapon = 
Objectives[15]Heading = 25.5
Objectives[15]my_destinationPosx = -134.6141
Objectives[15]my_destinationPosy = 387.1722
Objectives[15]my_destinationPosz = 113.1362
Objectives[15]my_objective_has_destinationPos = False
Objectives[15]my_Objectiveped_Has_Pickup = False
Objectives[15]my_Objectiveped_Pickup_Type = 
Objectives[15]my_Objectiveped_kill_all_actors = False
Objectives[15]my_Objectiveped_Pickup_Text = 
Objectives[15]ObjectiveWantedLevel = No Change
Objectives[16]Type = Checkpoint
Objectives[16]Text = [Go to checkpoint] The gang imports drugs using the shipyard stop them stop that delivery
Objectives[16]Positiony = -2603.854
Objectives[16]Positionz = 6.000297
my_vecs[16]PrimaryColor = MetallicBlack
my_vecs[16]SecondaryColor = MetallicBlack
my_Objective_pedsModel[16]Type = 
my_Objectivepeds_Task[16]Type = 0
Objectives[16]Weapon = 
Objectives[16]Heading = 25.5
Objectives[16]my_destinationPosx = -350.4346
Objectives[16]my_destinationPosy = -2603.854
Objectives[16]my_destinationPosz = 6.000297
Objectives[16]my_objective_has_destinationPos = False
Objectives[16]my_Objectiveped_Has_Pickup = False
Objectives[16]my_Objectiveped_Pickup_Type = 
Objectives[16]my_Objectiveped_kill_all_actors = False
Objectives[16]my_Objectiveped_Pickup_Text = 
Objectives[16]ObjectiveWantedLevel = No Change
Objectives[17]Type = Actor
Objectives[17]Text = 
Objectives[17]Positionx = -473.5544
Objectives[17]Positiony = -2703.037
Objectives[17]Positionz = 6.000218
my_vecs[17]PrimaryColor = MetallicBlack
my_vecs[17]SecondaryColor = MetallicBlack
my_Objective_pedsModel[17]Type = g_m_m_chiboss_01
my_Objectivepeds_Task[17]Type = 1
Objectives[17]Weapon = APPistol
Objectives[17]Heading = 393
Objectives[17]my_destinationPosx = -473.5544
Objectives[17]my_destinationPosy = -2703.037
Objectives[17]my_destinationPosz = 6.000218
Objectives[17]my_objective_has_destinationPos = True
Objectives[17]my_Objectiveped_Has_Pickup = False
Objectives[17]my_Objectiveped_Pickup_Type = p_inhaler_01_s
Objectives[17]my_Objectiveped_kill_all_actors = True
Objectives[17]my_Objectiveped_Pickup_Text = 
Objectives[17]ObjectiveWantedLevel = No Change
Objectives[18]Type = LoseWantedLevel
Objectives[18]Text = 
Objectives[18]Positionx = -473.8824
Objectives[18]Positiony = -2710.147
Objectives[18]Positionz = 6.000217
my_vecs[18]PrimaryColor = Blue
my_vecs[18]SecondaryColor = Blue
my_Objective_pedsModel[18]Type = 
my_Objectivepeds_Task[18]Type = 0
Objectives[18]Weapon = 
Objectives[18]Heading = 0
Objectives[18]my_destinationPosx = -473.8824
Objectives[18]my_destinationPosy = -2710.147
Objectives[18]my_destinationPosz = 6.000217
Objectives[18]my_objective_has_destinationPos = False
Objectives[18]my_Objectiveped_Has_Pickup = False
Objectives[18]my_Objectiveped_Pickup_Type = 
Objectives[18]my_Objectiveped_kill_all_actors = False
Objectives[18]my_Objectiveped_Pickup_Text = 
Objectives[18]ObjectiveWantedLevel = 0
